#resolved #davinciresolve18 #fusion18
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The best option is to spend extra time on UV mapping in your asset creation software (Blender, Maya, 3DS, etc…).
These solutions should still be extremely useful!
0:00 Intro
1:15 Scenario 1
3:50 Texture 2D
6:46 Scenario 2
8:30 UV Map 3D
10:03 Publishing Modifiers