You will learn how to import 3d object with textures in DaVinci Resolve 17.
In the tutorial we will first import a complex low poly 3D mesh made in Blender and then apply textures to it!
Get the 3D obj file and the textures from here:
https://3dexport.com/free-3dmodel-futuristic-cycles-low-poly-subdivision-ready-317441.htm
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DaVinci Resolve: http://bit.ly/2km2cGq
DaVinci Resolve – Compositing Tutorials: https://bit.ly/2KlxO8g
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DaVinci Resolve Voice and Sound Tutorials: https://bit.ly/2V5n7gw
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0:00 – Intro
1:05 – 3D Model
2:35 – Loading the 3D Model
6:15 – Loading the Textures
8:00 – Linking the Texture maps
20:35 – Outro
Notes:
To be able to upload a 3D object to DaVinci Resolve 17, we first need a 3D model and the textures.
Importing is done using the import FBX Scene feature in Fusion tab.
In this tutorial I only use a limited set of maps, as those are the only one that Resolve 17 supports.
I will use Cook Torrance node as my shader node. I will link the base color, the metallic, roughness and normal map to the respecting inputs in the cook-torrance.
You can edit the settings of the metallic and roughness map in the specular section of the cook-torrance.
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#3dObject #Textures #DaVinciResolve17