【Davinci resolve 17】Import 3D Object with TEXTURES in Davinci Resolve 17

  • 2020.12.18
  • 3D
【Davinci resolve 17】Import 3D Object with TEXTURES in Davinci Resolve 17

You will learn how to import 3d object with textures in DaVinci Resolve 17.

In the tutorial we will first import a complex low poly 3D mesh made in Blender and then apply textures to it!

Get the 3D obj file and the textures from here:
https://3dexport.com/free-3dmodel-futuristic-cycles-low-poly-subdivision-ready-317441.htm

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Check my other video in the following playlists:
DaVinci Resolve: http://bit.ly/2km2cGq
DaVinci Resolve – Compositing Tutorials: https://bit.ly/2KlxO8g
DaVinci Resolve – 3D Tutorials: https://bit.ly/3cf7vfW
DaVinci Resolve Fusion Tutorials: https://bit.ly/2y7lgif
DaVinci Resolve Voice and Sound Tutorials: https://bit.ly/2V5n7gw
DaVinci Resolve Short Video Tips: https://bit.ly/3cq2TnB
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Thanks for watching!

0:00 – Intro
1:05 – 3D Model
2:35 – Loading the 3D Model
6:15 – Loading the Textures
8:00 – Linking the Texture maps
20:35 – Outro

Notes:
To be able to upload a 3D object to DaVinci Resolve 17, we first need a 3D model and the textures.
Importing is done using the import FBX Scene feature in Fusion tab.
In this tutorial I only use a limited set of maps, as those are the only one that Resolve 17 supports.
I will use Cook Torrance node as my shader node. I will link the base color, the metallic, roughness and normal map to the respecting inputs in the cook-torrance.

You can edit the settings of the metallic and roughness map in the specular section of the cook-torrance.

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#3dObject #Textures #DaVinciResolve17

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