This was the very first time I tried to make a breakdown with a narration. It definitely felt weird but hey there’s first time for everything. There were some things I wanted to go more in depth but the length was already very long. I hope in future videos I get a chance to go deeper into those topics. Until then keep creating happy renders!
Chapters:
00:00 – Intro
00:32 – Initial Idea
00:59 – Animation
02:04 – Animation Blending Example
03:51 – Animation RnD Progress Reel
06:04 – Final Character Animations
06:46 – Characters and Retargeting
08:06 – Marvelous Designer Cloth Sim
09:17 – Character Texturing and Shading
10:00 – Favela Kit Environment
13:05 – Embergen Smoke Sim
14:12 – Stadium Environment
15:49 – Stadium Crowd
16:45 – Lighting
17:08 – Compositing and Color Grading
17:59 – Kinetic Rush Final Submission
-Mixamo: https://www.mixamo.com/
– Diffeomorphic Addon: http://diffeomorphic.blogspot.com/p/daz-importer-version-16.html
– Daz3D: https://daz3d.com/
Socials:
Instagram: https://www.instagram.com/bikku.3d.xd/
LinkedIn: https://www.linkedin.com/in/bikalp-sing-dura-17537718a/
Artstation: https://www.artstation.com/bikku02
Software Used:
-Autodesk Maya
-Blender
-Embergen
-Marvelous Designer
-Kitbash 3D
-DAZ Studio
-Mixamo
-After Effects
-Nuke
-Davinci Resolve
#kineticrush #pwnisher #autodeskmaya #blender #EndlessEngines #embergen #3d #3danimation #vfx #animation #cgi #kineticrush #kineticrushchallenge #epicgames #kitbash3d #kitbash #nuke #davinci #aftereffects